Approved by Duke Nukem
VSA-100 Processor
- 166MHz core clock
- .25 micron process
- Two pixels per clock
- One texture per pixel per clock
- 333 million pixels per second
- 333 million texels per second
- AGP 2x/4X support with fast writes
- PCI model available
Memory Subsystem
- 128-bit SDR memory bus
- 166MHz SDR SDRAM
- ~2.7GBps memory bandwidth
- 32MB of memory
3D Features
- 2-sample FSAA
- 32-bit color rendering
- 32-bit texture rendering pipeline
- 24-bit floating point depth buffer (Z&W)
- 8-bit stencil buffer
- 2048x2048 texture support
- FXT1 and DXTC texture compression
- palletized texture support
2D Features
- 128-bit 2D engine
- 350MHz RAMDAC supports up to 2048x1536x32bpp@75MH
- planar to packed-pixel conversion
Minimum System Requirements
- IBM or PC compatible
- 90MHz or higher Pentium (233MHz or faster recommended)
- AGP Slot
- Windows 95/98/2K
But you better bring your Voodoo4 because they don't take...