Backing up the MX core is 32MB of 166MHz SDR SDRAM. Running on a 128-bit memory bus, the GeForce2 MX carries a mediocre 2.7 gigabytes per second of memory bandwidth.
We dare not forget the hardware transformation and lighting engine. At 175MHz, the GeForce2 MX GPU can push about 20 million polygons per second, compared to the GeForce2 GTS' 25 million polygon per second rate. Considering that so few games today make good use, let alone any use, of the polygon pushing power of the GeForce 256 and its 15 million polygons per second rate, 20 million polygons per second is plenty.
The GeForce2 MX GPU uses very little power for a desktop graphics chip. NVIDIA claims it draws about 4W of power. The AGP-V7100 we tested comes with passive heat sink cooling. Doing the touch test, we found the heat sink to get uncomfortably hot while running constant Evolva demos, which makes us think that the chip was using a bit more than 4W. The ASUS board may actually be best off with an active cooling system.